WHERE WILL YOU END UP WITHOUT A ROOF?
W.A.R. IS A GAME OF DARK HUMOR AND MISCHIEVOUS CHOICES.
Hunt or be hunted. Blood-lust is rampant on the island.
Discover ways to deceive other players or aid them along their way.
Bounty hunters are everywhere, murder is punishable, and suicide is encouraged.
There is no honor amongst crackheads.
- Large scale, choice driven survival (225km world)
- Procedurally generated towns and city layouts
- Private servers – No ghosting. Private Hives.
- Intense bounty hunting or fugitive lifestyles
- Variety of equipment, armour, and clothing
- Player controlled traps and trick variety
- Fortification building with upgrades
- Player choice and roleplay
Murder can be punishable by death on the island, suicide is preferable.
Attack others with drugs and traps; force addictions on other islanders.
Steal resources and paraphernalia; or lend them a friendly hand.
YOU MAKE THE CALLS
Every realm is different. Rewards are plentiful for bounty hunters abroad… Drones can also assist while hunting down murderers.
CHARACTER VALUE & STATS
Everyone has an addiction to something…right?
Strive to stay clean of substances, or use them at will to reap the short term benefits.
FORTIFICATION & PROGRESSION
Secure your loot.
Stash drugs and cures.
Gang up with friends; form a posse.
In WAR, building locations and objects are all random.
Adding a new level of unknown to every situation and server.
What exists in one, may not exist in another.
Plans for Early Access
- World AI (Bandit and Bounty Hunter AI)
- Expansions to major cities / small towns
- Advanced Drones and Player Tools
- Trader AI Back Bones
- Additional equipment
- Additional clothing
W.A.R. will NOT contain micro-transactions, locked crates or pay-to-win items.
This Game may contain content not appropriate for all ages, or may not be appropriate for viewing at work: Frequent Violence or Gore, General Mature Content